/*
 * The contents of this web application are subject to the Mozilla Public License Version 
 * 1.1 (the "License"); you may not use this web application except in compliance with 
 * the License. You may obtain a copy of the License at http://www.mozilla.org/MPL/.
 * 
 * Software distributed under the License is distributed on an "AS IS" basis, 
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License 
 * for the specific language governing rights and limitations under the License.
 * 
 * The Original Code is owned by and the Initial Developer of the Original Code is 
 * Composite A/S (Danish business reg.no. 21744409). All Rights Reserved
 * 
 * Section 11 of the License is EXPRESSLY amended to include a provision stating 
 * that any dispute, including but not limited to disputes related to the enforcement 
 * of the License, to which Composite A/S as owner of the Original Code, as Initial 
 * Developer or in any other role, becomes a part to shall be governed by Danish law 
 * and be initiated before the Copenhagen City Court ("K�benhavns Byret")            
 */

using System;
using System.IO;
using System.Runtime.Serialization.Formatters.Binary;
using Composite.Core.Serialization;


namespace Composite.Data.Validation
{
    internal sealed class ClientValidationRuleSerializerHandler : ISerializerHandler
	{
        public string Serialize(object objectToSerialize)
        {            
            using (MemoryStream ms = new MemoryStream())
            {
                BinaryFormatter binaryFormatter = new BinaryFormatter();
                binaryFormatter.Serialize(ms, objectToSerialize);

                ms.Seek(0, SeekOrigin.Begin);

                using (BinaryReader br = new BinaryReader(ms))
                {
                    byte[] bytes = br.ReadBytes((int)ms.Length);

                    string result = Convert.ToBase64String(bytes);

                    return result;
                }
            }
        }



        public object Deserialize(string serializedObject)
        {
            byte[] bytes = Convert.FromBase64String(serializedObject);
            using (MemoryStream ms = new MemoryStream(bytes))
            {
                BinaryFormatter binaryFormatter = new BinaryFormatter();
                
                object result = binaryFormatter.Deserialize(ms);

                return result;
            }
        }
    }
}
